SDOM - Simple SDL Document Object Model
A lightweight, extensible Document Object Model for SDL-based applications.
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SDOM::DisplayHandle Member List

This is the complete list of members for SDOM::DisplayHandle, including all inherited members.

_registerLuaBindings(const std::string &typeName, sol::state_view lua) overrideSDOM::DisplayHandleprotectedvirtual
as() constSDOM::DisplayHandleinline
bind_minimal(sol::state_view lua)SDOM::DisplayHandlestatic
c_str() constSDOM::DisplayHandleinline
DisplayHandle()SDOM::DisplayHandle
DisplayHandle(const std::string &name, const std::string &type)SDOM::DisplayHandleinline
DisplayHandle(const DisplayHandle &other)SDOM::DisplayHandleinline
DisplayHandle(std::nullptr_t)SDOM::DisplayHandleinline
ensure_handle_table(sol::state_view lua)SDOM::DisplayHandlestatic
factory_SDOM::DisplayHandleinlinestatic
get() constSDOM::DisplayHandle
get_lua(DisplayHandle *self) constSDOM::DisplayHandleinline
getName() constSDOM::DisplayHandleinline
getName_lua(DisplayHandle *self) constSDOM::DisplayHandleinline
getType() constSDOM::DisplayHandleinline
getType_lua(DisplayHandle *self) constSDOM::DisplayHandleinline
isValid() constSDOM::DisplayHandleinline
isValid_lua(DisplayHandle *self) constSDOM::DisplayHandleinline
lua_value_case_insensitive(const sol::table &tbl, const std::string &key, const T &default_value)SDOM::IDataObjectinlinestatic
LuaHandleNameSDOM::DisplayHandleinlinestatic
objHandleType_SDOM::DisplayHandleprotected
onInit() overrideSDOM::DisplayHandleinlinevirtual
onQuit() overrideSDOM::DisplayHandleinlinevirtual
onUnitTest() overrideSDOM::DisplayHandleinlinevirtual
operator bool() constSDOM::DisplayHandleinline
operator!=(std::nullptr_t) constSDOM::DisplayHandleinline
operator!=(const DisplayHandle &other) constSDOM::DisplayHandleinline
operator*() constSDOM::DisplayHandleinline
operator->() constSDOM::DisplayHandleinline
operator=(const DisplayHandle &other)SDOM::DisplayHandleinline
operator=(DisplayHandle &&other) noexceptSDOM::DisplayHandleinline
operator==(std::nullptr_t) constSDOM::DisplayHandleinline
operator==(const DisplayHandle &other) constSDOM::DisplayHandleinline
registerLuaBindings(const std::string &typeName, sol::state_view lua)SDOM::IDataObjectinline
reset()SDOM::DisplayHandleinline
resolveChildSpec(const sol::object &spec)SDOM::DisplayHandleprotectedstatic
setName(const std::string &newName)SDOM::DisplayHandleinline
setType(const std::string &newType)SDOM::DisplayHandleinline
str() constSDOM::DisplayHandleinline
~DisplayHandle()SDOM::DisplayHandlevirtual