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void | SDOM::cleanAll_lua (IDisplayObject *obj) |
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bool | SDOM::getDirty_lua (const IDisplayObject *obj) |
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void | SDOM::setDirty_lua (IDisplayObject *obj) |
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bool | SDOM::isDirty_lua (const IDisplayObject *obj) |
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void | SDOM::printTree_lua (const IDisplayObject *obj) |
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void | SDOM::addEventListener_lua (IDisplayObject *obj, EventType &type, sol::function listener, bool useCapture, int priority) |
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void | SDOM::removeEventListener_lua (IDisplayObject *obj, EventType &type, sol::function listener, bool useCapture) |
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void | SDOM::addEventListener_lua_any (IDisplayObject *obj, const sol::object &descriptor, const sol::object &maybe_listener, const sol::object &maybe_useCapture, const sol::object &maybe_priority) |
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void | SDOM::removeEventListener_lua_any (IDisplayObject *obj, const sol::object &descriptor, const sol::object &maybe_listener, const sol::object &maybe_useCapture) |
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void | SDOM::addEventListener_lua_any_short (IDisplayObject *obj, const sol::object &descriptor) |
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void | SDOM::removeEventListener_lua_any_short (IDisplayObject *obj, const sol::object &descriptor) |
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void | SDOM::addChild_lua (IDisplayObject *obj, DisplayHandle child) |
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DisplayHandle | SDOM::getChild_lua (const IDisplayObject *obj, std::string name) |
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bool | SDOM::removeChild_lua (IDisplayObject *obj, DisplayHandle child) |
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bool | SDOM::removeChild_lua (IDisplayObject *obj, const std::string &name) |
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bool | SDOM::hasChild_lua (const IDisplayObject *obj, DisplayHandle child) |
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DisplayHandle | SDOM::getParent_lua (const IDisplayObject *obj) |
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void | SDOM::setParent_lua (IDisplayObject *obj, const DisplayHandle &parent) |
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bool | SDOM::isAncestorOf_lua (IDisplayObject *obj, DisplayHandle descendant) |
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bool | SDOM::isAncestorOf_lua (IDisplayObject *obj, const std::string &name) |
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bool | SDOM::isDescendantOf_lua (IDisplayObject *obj, DisplayHandle ancestor) |
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bool | SDOM::isDescendantOf_lua (IDisplayObject *obj, const std::string &name) |
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bool | SDOM::removeFromParent_lua (IDisplayObject *obj) |
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bool | SDOM::removeDescendant_lua (IDisplayObject *obj, DisplayHandle descendant) |
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bool | SDOM::removeDescendant_lua (IDisplayObject *obj, const std::string &descendantName) |
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std::string | SDOM::getName_lua (const IDisplayObject *obj) |
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void | SDOM::setName_lua (IDisplayObject *obj, const std::string &newName) |
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std::string | SDOM::getType_lua (const IDisplayObject *obj) |
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void | SDOM::setType_lua (IDisplayObject *obj, const std::string &newType) |
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Bounds | SDOM::getBounds_lua (const IDisplayObject *obj) |
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void | SDOM::setBounds_lua (IDisplayObject *obj, const sol::object &bobj) |
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void | SDOM::setBounds_lua (IDisplayObject *obj, const Bounds &b) |
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SDL_Color | SDOM::getColor_lua (const IDisplayObject *obj) |
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void | SDOM::setColor_lua (IDisplayObject *obj, const sol::object &colorObj) |
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void | SDOM::setColor_lua (IDisplayObject *obj, const SDL_Color &color) |
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std::string | SDOM::getName_handle_lua (DisplayHandle &self) |
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int | SDOM::getMaxPriority_lua (const IDisplayObject *obj) |
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int | SDOM::getMinPriority_lua (const IDisplayObject *obj) |
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int | SDOM::getPriority_lua (const IDisplayObject *obj) |
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void | SDOM::setToHighestPriority_lua (IDisplayObject *obj) |
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void | SDOM::setToLowestPriority_lua (IDisplayObject *obj) |
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void | SDOM::sortChildrenByPriority_lua (IDisplayObject *obj) |
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void | SDOM::setPriority_lua (IDisplayObject *obj, int priority) |
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void | SDOM::setPriority_lua_any (IDisplayObject *obj, const sol::object &descriptor) |
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void | SDOM::setPriority_lua_target (IDisplayObject *obj, const sol::object &descriptor, int value) |
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std::vector< int > | SDOM::getChildrenPriorities_lua (const IDisplayObject *obj) |
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void | SDOM::moveToTop_lua (IDisplayObject *obj) |
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void | SDOM::moveToTop_lua_any (IDisplayObject *obj, const sol::object &descriptor) |
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int | SDOM::getZOrder_lua (const IDisplayObject *obj) |
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void | SDOM::setZOrder_lua (IDisplayObject *obj, int z_order) |
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void | SDOM::setZOrder_lua_any (IDisplayObject *obj, const sol::object &descriptor) |
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void | SDOM::setToHighestPriority_lua_any (IDisplayObject *obj, const sol::object &descriptor) |
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void | SDOM::setToLowestPriority_lua_any (IDisplayObject *obj, const sol::object &descriptor) |
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void | SDOM::setKeyboardFocus_lua (IDisplayObject *obj) |
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bool | SDOM::isKeyboardFocused_lua (const IDisplayObject *obj) |
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bool | SDOM::isMouseHovered_lua (const IDisplayObject *obj) |
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bool | SDOM::isClickable_lua (const IDisplayObject *obj) |
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void | SDOM::setClickable_lua (IDisplayObject *obj, bool clickable) |
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bool | SDOM::isEnabled_lua (const IDisplayObject *obj) |
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void | SDOM::setEnabled_lua (IDisplayObject *obj, bool enabled) |
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bool | SDOM::isHidden_lua (const IDisplayObject *obj) |
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void | SDOM::setHidden_lua (IDisplayObject *obj, bool hidden) |
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bool | SDOM::isVisible_lua (const IDisplayObject *obj) |
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void | SDOM::setVisible_lua (IDisplayObject *obj, bool visible) |
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int | SDOM::getTabPriority_lua (const IDisplayObject *obj) |
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void | SDOM::setTabPriority_lua (IDisplayObject *obj, int index) |
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bool | SDOM::isTabEnabled_lua (const IDisplayObject *obj) |
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void | SDOM::setTabEnabled_lua (IDisplayObject *obj, bool enabled) |
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int | SDOM::getX_lua (const IDisplayObject *obj) |
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int | SDOM::getY_lua (const IDisplayObject *obj) |
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int | SDOM::getWidth_lua (const IDisplayObject *obj) |
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int | SDOM::getHeight_lua (const IDisplayObject *obj) |
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void | SDOM::setX_lua (IDisplayObject *obj, int p_x) |
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void | SDOM::setY_lua (IDisplayObject *obj, int p_y) |
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void | SDOM::setWidth_lua (IDisplayObject *obj, int width) |
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void | SDOM::setHeight_lua (IDisplayObject *obj, int height) |
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AnchorPoint | SDOM::getAnchorTop_lua (const IDisplayObject *obj) |
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AnchorPoint | SDOM::getAnchorLeft_lua (const IDisplayObject *obj) |
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AnchorPoint | SDOM::getAnchorBottom_lua (const IDisplayObject *obj) |
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AnchorPoint | SDOM::getAnchorRight_lua (const IDisplayObject *obj) |
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void | SDOM::setAnchorTop_lua (IDisplayObject *obj, AnchorPoint ap) |
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void | SDOM::setAnchorLeft_lua (IDisplayObject *obj, AnchorPoint ap) |
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void | SDOM::setAnchorBottom_lua (IDisplayObject *obj, AnchorPoint ap) |
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void | SDOM::setAnchorRight_lua (IDisplayObject *obj, AnchorPoint ap) |
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float | SDOM::getLeft_lua (const IDisplayObject *obj) |
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float | SDOM::getRight_lua (const IDisplayObject *obj) |
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float | SDOM::getTop_lua (const IDisplayObject *obj) |
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float | SDOM::getBottom_lua (const IDisplayObject *obj) |
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void | SDOM::setLeft_lua (IDisplayObject *obj, float p_left) |
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void | SDOM::setRight_lua (IDisplayObject *obj, float p_right) |
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void | SDOM::setTop_lua (IDisplayObject *obj, float p_top) |
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void | SDOM::setBottom_lua (IDisplayObject *obj, float p_bottom) |
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float | SDOM::getLocalLeft_lua (const IDisplayObject *obj) |
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float | SDOM::getLocalRight_lua (const IDisplayObject *obj) |
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float | SDOM::getLocalTop_lua (const IDisplayObject *obj) |
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float | SDOM::getLocalBottom_lua (const IDisplayObject *obj) |
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void | SDOM::setLocalLeft_lua (IDisplayObject *obj, float p_left) |
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void | SDOM::setLocalRight_lua (IDisplayObject *obj, float p_right) |
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void | SDOM::setLocalTop_lua (IDisplayObject *obj, float p_top) |
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void | SDOM::setLocalBottom_lua (IDisplayObject *obj, float p_bottom) |
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IDisplayObject::OrphanRetentionPolicy | SDOM::orphanPolicyFromString_lua (IDisplayObject *obj, const std::string &s) |
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std::string | SDOM::orphanPolicyToString_lua (IDisplayObject *obj, IDisplayObject::OrphanRetentionPolicy p) |
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void | SDOM::setOrphanRetentionPolicy_lua (IDisplayObject *obj, const std::string &policyStr) |
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std::string | SDOM::getOrphanRetentionPolicyString_lua (IDisplayObject *obj) |
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int | SDOM::getOrphanGrace_lua (const IDisplayObject *obj) |
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void | SDOM::setOrphanGrace_lua (IDisplayObject *obj, std::chrono::milliseconds grace) |
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