SDOM - Simple SDL Document Object Model
A lightweight, extensible Document Object Model for SDL-based applications.
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SDOM::SpriteSheet::InitStruct Struct Reference

#include <SDOM_SpriteSheet.hpp>

Inheritance diagram for SDOM::SpriteSheet::InitStruct:
SDOM::IAssetObject::InitStruct

Public Member Functions

 InitStruct ()
 

Public Attributes

int spriteWidth = 8
 
int spriteHeight = 8
 
std::string name = TypeName
 
std::string type = TypeName
 
std::string filename = ""
 
bool isInternal = true
 

Constructor & Destructor Documentation

◆ InitStruct()

SDOM::SpriteSheet::InitStruct::InitStruct ( )
inline

Member Data Documentation

◆ filename

std::string SDOM::IAssetObject::InitStruct::filename = ""
inherited

◆ isInternal

bool SDOM::IAssetObject::InitStruct::isInternal = true
inherited

◆ name

std::string SDOM::IAssetObject::InitStruct::name = TypeName
inherited

◆ spriteHeight

int SDOM::SpriteSheet::InitStruct::spriteHeight = 8

◆ spriteWidth

int SDOM::SpriteSheet::InitStruct::spriteWidth = 8

◆ type

std::string SDOM::IAssetObject::InitStruct::type = TypeName
inherited

The documentation for this struct was generated from the following file: